To upgrade the blueprint at a Craftmaster a number of infected trophies are needed. Some stats might not be available from level 1, but at a higher blueprint level. When there is an upgrade it's noted, otherwise the stat further up in the column stands. This shows what gets upgraded at what level. The Throwing Knife blueprint is obtained as a quest reward for " Markers of Plague" and several level 1 throwing knives can be found throughout the game at bandit camps,renegades outposts and so on.ģ0 January 2015 Blueprint Crafting Cost If the "Stab Followup" skill is unlocked, another throwing knife can automatically be thrown at another enemy after taking them down. If the "Stab" skill is unlocked in the combat skill tree, a Throwing Knife can also be used to silently take down a human or infected upon sneaking up to them even when they out level you. The update also comes with a huge list of bug fixes, among which the highlights include "Volatiles jump-scared some players by spawning right in front of them", which they will no longer do, and "Biters bounce off correctly after being thrown into a wall.Throwing Knives can be used to interrupt enemy attacks, deal some light damage, stab a grappling Biter, prematurely detonate mines and start a detonation of various explosives such as propane tanks, on the stealth uses, Throwing Knives can be used to silently strike at targets, whether they are humans or infected. There's also now an option to skip to prologue and start the game directly, which is mainly targeted at NG+ players and allowing easier access to co-op mode. A crossover with Payday will see infected robbers appearing, who can be killed for special loot in an event that runs until September 21.Ī previous update, Gut Feeling, made the game much gorier, which Techland belatedly realised "could impact the streaming experience." Now the game allows players to select between Full, Limited, and Minimum brutality settings in preferences. An addition that will make Steam Deck players happy is in-game integration of mod.io, which as with the desktop version, will provide easy access to community maps. In terms of the game itself the news is better, with the update bringing some reasons to be cheerful. People may be angry, but change here feels unlikely. It also seems extraordinarily unlikely that it would back down on a system that integrates its cosmetic offerings into the game and gives it more of the proceeds. So: the backlash is real, but it seems certain Techland is simply going to bunker down, do a little bit of fiddling with what it offers for DL Points, but more-or-less stay on the same course. "As far as we understand, a big part of the frustration stems from the pricing of the bundles and the resulting leftover DL Points," says the studio, " we’ve already started working on a couple of solutions proposed by the community." These include basically re-jigging the bundles and making items purchasable individually but "that will not happen overnight, as it’ll take the devs some time to rework the system." Techland has kinda-semi-addressed this in an update that hasn't done much to quell the ravenous hordes. User cryocore is fairly typical of the sentiment among the negatives, saying Techland "just took a massive dump on the game and their reputation." The game still holds a "mostly positive" rating for now but around 2000 recent reviews are "mixed". You already know what happened next, and the Steam review bombing campaign is ongoing in earnest. The biggest bundle offered is 6,500 DL points for $50. Previously you could buy that bundle with real money for $6 or whatever the case may be, but now you'll have to spend $10 to get 1,100 DL Points and basically put more money into game upfront. This is one of the big problems for players: you can buy 500 points for $5, but most bundles cost 550 points. The announcement comes with 500 DL Points for existing players (which need to be redeemed before October 7), though it doesn't appear that this bonanza is actually enough to buy anything decent. The developer has posted an FAQ about DL Points which claims they are "a straightforward way for you to buy bundles without the need to leave the game also make our lives easier, because we won’t have to set up the bundles on multiple outside stores." For the moment, players can still buy stuff in the old way, but Techland's intent is clearly to phase this out, with the FAQ saying this will remain an option "for now" (outside of the PlayStation Store, from which it is removing all existing bundles.) So clearly Techland wants a bigger slice of the pie.
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